
- BGG rank
- BGG #5,997
- BGG rating
- 6.5
Air Force
- 1–2 players
- 60 min
- Complexity 3.3/5
- 1976

Expansion for Check Your 6!
2026
Rules assistance for Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll is an expansion for Check Your 6! released in 2026 for 2–12 players, 120 minutes per game, and ages 12 and up. It was designed by Darryl R. Smith and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid.
Air Combat scenarios based on the defense of Wake Atoll.
Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll are: Darryl R. Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Send us more Japs! Air Combat scenarios based on the defense of Wake Atoll as an expansion for Check Your 6!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Check Your 6! to use it. Check that your edition of Check Your 6! is compatible, as some expansions were revised between editions.