Sentinels of the Multiverse
BGG rank
BGG #703
BGG rating
7.1

Sentinels of the Multiverse

2011

Rules assistance for Sentinels of the Multiverse

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30–60 min
  • 8+
  • Complexity 2.5/5

For 2 players

Rules assistant for Sentinels of the Multiverse

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sentinels of the Multiverse is a board game released in 2011 for 2–5 players, 30–60 minutes per game, and ages 8 and up. It was designed by Adam Rebottaro, Christopher Badell, and Paul Bender and its main mechanics are Variable Player Powers, Hand Management, and Cooperative Game.

Expansions

Similar games

About the game

A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse! Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. Each player plays as one of ten heroes, against one of four villains, and the battle takes place in one of four different dynamic environments. Each player, after selecting one of the heroes, plays a deck of 40 cards against the villain and environment decks, which "play themselves", requiring the players to put the top card of the appropriate deck into play on the villain and environment turns. On each player's turn, they may play a card from their hand, use a power printed on one of their cards in play, and draw a card from their deck. Each round starts with the villain turn, continues clockwise around the table, then concludes with the environment turn. Each villain has various advantages, such as starting with certain cards in play, as specified by the villain character card. Play continues until the heroes reduce the villain to 0 or fewer HP, or until the villain defeats the heroes, either via a win condition or by reducing all the heroes to 0 or fewer HP.

Questions and answers

Sentinels of the Multiverse supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.