Sentinels of the Multiverse: Rook City
BGG rating
7.8

Expansion for Sentinels of the Multiverse

Sentinels of the Multiverse: Rook City

2012

Rules assistance for Sentinels of the Multiverse: Rook City

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 13+
  • Complexity 2.4/5

Rules assistant for Sentinels of the Multiverse: Rook City

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sentinels of the Multiverse: Rook City is an expansion for Sentinels of the Multiverse released in 2012 for 2–5 players, 30 minutes per game, and ages 13 and up. It was designed by Adam Rebottaro, Christopher Badell, and Paul Bender and its main mechanics are Variable Player Powers and Cooperative Game.

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About the game

Dark streets, vile sewers, and twisting alleys – all home to the terrible criminals that control this city. Welcome to Rook City, where evil never sleeps. Sentinels of the Multiverse: Rook City, the first expansion for the cooperative comic-book themed card game Sentinels of the Multiverse, features two new, grim heroes, four terrible villains, and two challenging environments. Besides just expanding the number of characters and settings available to players, Rook City introduces new mechanisms and exciting new challenges while maintaining the rules that make Sentinels of the Multiverse work. Heroes: Ex-Patriette Mr. Fixer Villains: Plague Rat Spite The Chairman/The Operative The Matriarch Environments: Pike Industrial Complex Rook City

Questions and answers

Sentinels of the Multiverse: Rook City supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.