Sentinels of the Multiverse: Vengeance
BGG rating
7.8

Expansion for Sentinels of the Multiverse

Sentinels of the Multiverse: Vengeance

2014

Rules assistance for Sentinels of the Multiverse: Vengeance

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 45 min
  • 13+
  • Complexity 2.8/5

Rules assistant for Sentinels of the Multiverse: Vengeance

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sentinels of the Multiverse: Vengeance is an expansion for Sentinels of the Multiverse released in 2014 for 2–5 players, 45 minutes per game, and ages 13 and up. It was designed by Adam Rebottaro, Christopher Badell, Paul Bender, Nicole Mendoza, and Brooks Gaissert and its main mechanics are Variable Player Powers, Hand Management, and Cooperative Game.

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About the game

Vengeance is a mega expansion, which comes with a complete team of 5 heroes. It also features two very exciting environments. But the truly exciting part of Vengeance is the villain team: The Vengeful Five! Baron Blade has collected an impressive array of villains to take down the Freedom Five, but the primary 5 are Baron Blade himself and four other figures, who may be familiar to Sentinels fans. In Vengeance, you will play a team of heroes fighting a team of villains, each with their own abilities and synergies! The effective fighting style of the heroes of the multiverse will be seen in a villain team now! With team boosting effects, supporting actions, and coordinated attacks, the Vengeful Five will take on the hero teams! And, if Baron Blade has his way, the heroes will be defeated at last! Are you ready for Vengeance? Baron Blade is. Heroes K.N.Y.F.E. The Sentinels The Naturalist Setback Parse Villains Baron Blade Fright Train Friction Ermine Proletariat Environments Mobile Defense Platform Freedom Tower

Questions and answers

Sentinels of the Multiverse: Vengeance supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.