Shadow Throne
BGG rank
BGG #10,273
BGG rating
6.5

Shadow Throne

2014

Rules assistance for Shadow Throne

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 30 min
  • 14+
  • Complexity 1.9/5

For 3 players

Rules assistant for Shadow Throne

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shadow Throne is a board game released in 2014 for 3–5 players, 30 minutes per game, and ages 14 and up. It was designed by Teale Fristoe and its main mechanics are Hand Management, Simultaneous Action Selection, and Open Drafting.

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About the game

Shadow Throne takes place in the Aclysmian empire, where the kingdom and royal family are torn apart in a bitter civil war. King Kyros clings on to power by any means necessary; his estranged Queen Eleftheria has joined a rebellion of conquered people; and their daughter, Princess Beatus, has rejected both of her parents to fight alongside the church. The players, as members of a secret society, wield great influence over the destiny of Aclysmia, but their job is not to set things right. They just want be on the winning side when the fighting ends. By weaving Machiavellian alliances and determining the outcome of crucial battles, they accrue influence for when the war finally resolves. Shadow Throne is played over the course of several battles. To start each battle, players gain control over characters from the warring factions by drafting a hand of cards. Next, players simultaneously play cards from their hands to determine which faction wins the battle. Players can freely switch alliances, playing cards from any faction. After the battle is fought, the faction with the most power wins, and players who played cards from that faction collect influence points. Once one player has collected enough influence, the game ends.

Designers

Publishers

  • Nothing Sacred Games

Questions and answers

Shadow Throne supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.