
- BGG rating
- 7.1
Sherwood Bandits: The 5th Player
- 2–5 players
- 45 min
- 2021

2021
Rules assistance for Sherwood Bandits
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Sherwood Bandits is a board game released in 2021 for 2–4 players, 30–40 minutes per game, and ages 14 and up. It was designed by Luca Ricci and its main mechanics are Set Collection, Push Your Luck, and Dice Rolling.
2024 UPDATE: The German edition already contains The 5th Player expansion and a bigger box that can store the assembled treasure chests easily. Everybody wants to join Robin Hood and his Merry Men! You are the leader of a young bandits band, racing with other groups to enter in the most famous outlaws company of the medieval England! To join the Merry Men, however, you have to prove to be the best bandits, robbing the gold of taxes from the Sheriff's carts. But beware the other bands, they want to join the Merry Men too and they could hinder you! Robin Hood, Little John and all other Merry Men can also help you in the raids, granting different powers, useful to gain more riches or an advantage against others. In Sherwood Bandits you will roll and place dice, trying to exceed the value of each cart and so robbing more goods than the other players. The band who will make the final blow will conquer a lot of riches, but if another band defeat the cart before you, you will remain empty-handed! At the end of the game, you will also gain extra points for complete sets of rings, necklaces and bracelets robbed. So what are you waiting for? Gather your band, the carts with the gold are coming!
Sherwood Bandits supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sherwood Bandits is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sherwood Bandits for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sherwood Bandits has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sherwood Bandits belongs to these categories: Card Game, Dice, and Medieval. Its main mechanics are Set Collection, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sherwood Bandits are: Luca Ricci. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sherwood Bandits as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.