
- BGG rank
- BGG #5,035
- BGG rating
- 6.2
504
- 2–4 players
- 30–120 min
- Complexity 3.5/5
- 2015

Rules assistance for Siberia / Key West / Bangkok Klongs Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Siberia / Key West / Bangkok Klongs Expansion is an expansion for Bangkok Klongs released in 2011 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Martin Schlegel and Reiner Stockhausen and its main mechanics are Set Collection, Auction / Bidding, and Area Movement.
This expansion contains: 2 new investment tiles (warehouses) for Siberia 4 dragonboats for Bangkok Klongs 2 gangster tiles for Key West
Siberia / Key West / Bangkok Klongs Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Siberia / Key West / Bangkok Klongs Expansion is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Siberia / Key West / Bangkok Klongs Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Siberia / Key West / Bangkok Klongs Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Siberia / Key West / Bangkok Klongs Expansion belongs to these categories: Economic, Adventure, and Industry / Manufacturing. Its main mechanics are Set Collection, Auction / Bidding, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Siberia / Key West / Bangkok Klongs Expansion are: Martin Schlegel and Reiner Stockhausen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Siberia / Key West / Bangkok Klongs Expansion as an expansion for Bangkok Klongs. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Bangkok Klongs to use it. Check that your edition of Bangkok Klongs is compatible, as some expansions were revised between editions.