
- BGG rank
- BGG #2,753
- BGG rating
- 6.5
Good Cop Bad Cop
- 4–8 players
- 10–20 min
- Complexity 1.3/5
- 2014

Rules assistance for Sideshow Swap!: Shenanigans
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sideshow Swap!: Shenanigans is an expansion for Sideshow Swap released in 2019 for 2–8 players, 10–45 minutes per game, and ages 8 and up. It was designed by Adam Stevenson and Phillip James (II) and its main mechanics are Hand Management, Take That, and Memory.
Add even MORE chaos to the 'Show! New performers with unique abilities have been hired that will keep the surprises coming even after the 'Show ends! If that wasn't enough, Shenanigans tickets spice things up by giving players new options to disrupt the game - like making other player's perform for free, looking at other player's hands, swapping with out of play performers and a whole lot more! Get your hot little hands on this expansion or your friends will make fun of you! Sideshow Shenanigans includes: • 2 Shenanigans Performers • 20 Shenanigans Tickets • 4 Now Playing! Shenanigans Tickets
Sideshow Swap!: Shenanigans supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sideshow Swap!: Shenanigans is 10–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sideshow Swap!: Shenanigans for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sideshow Swap!: Shenanigans belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Hand Management, Take That, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sideshow Swap!: Shenanigans are: Adam Stevenson and Phillip James (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sideshow Swap!: Shenanigans as an expansion for Sideshow Swap. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sideshow Swap to use it. Check that your edition of Sideshow Swap is compatible, as some expansions were revised between editions.