
- BGG rank
- BGG #664
- BGG rating
- 7.9
Star Wars: Battle of Hoth
- 2–4 players
- 30 min
- Complexity 1.9/5
- 2025

Expansion for Silent Death: The Next Millennium Deluxe Edition
1998
Rules assistance for Silent Death House: ASP Technocracy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Silent Death House: ASP Technocracy is an expansion for Silent Death: The Next Millennium Deluxe Edition released in 1998 for 2–8 players, 120 minutes per game, and ages 10 and up. It was designed by Scott Sigler and its main mechanics are Hexagon Grid.
From the back cover: "SCIENCE FIRST HUMANITY SECOND" " We're under attack and need help immediately. I repeat immediate response requested.' "Who is the aggressor, Red Hawk patrol?" Before Wolf could answer, yet another alarm beeped insistently through the smoky blaring cockpit. This one spelled doom for his Lurching unresponsive Night Hawk-missile lock and launch. " Technocracy ships." Wolf spat as the missiles closed. "They've got some kind of smart torpedo. Tell everyone to watch out for..." A scream finished his sentence as a barrage of missiles pounded his ship, blowing it into a thousand pieces of twisted metal. ASP Technocracy presents the near destruction of one of the Terran Empire's most influential houses, and its post-Imperial rise to dominance. ASP Technocracy includes: • 5 new ASP fighter wings • 3 new basic scenarios with maps • 2 new advanced scenarios with maps • A comprehensive ASP time line and history • New ASP weapon systems: - Entropic Accelerator - Graviton Cannon - C Torpedoes - Parasite Torpedoes • Four new Space Fighters: - Binary -Nova -Pulsar -Quark • Two new Warhounds: -Nebula II -Pteradon • Two refits: - Spirit Rider IV -Shryak Shuttle III
Silent Death House: ASP Technocracy supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Silent Death House: ASP Technocracy is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Silent Death House: ASP Technocracy for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Silent Death House: ASP Technocracy has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Silent Death House: ASP Technocracy belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Silent Death House: ASP Technocracy are: Scott Sigler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Silent Death House: ASP Technocracy as an expansion for Silent Death: The Next Millennium Deluxe Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Silent Death: The Next Millennium Deluxe Edition to use it. Check that your edition of Silent Death: The Next Millennium Deluxe Edition is compatible, as some expansions were revised between editions.