Silent Death House: Yoka-Shan Warworld
BGG rating
8.2

Expansion for Silent Death: The Next Millennium Deluxe Edition

Silent Death House: Yoka-Shan Warworld

1998

Rules assistance for Silent Death House: Yoka-Shan Warworld

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 120 min
  • 10+

Rules assistant for Silent Death House: Yoka-Shan Warworld

What would you like to know?

Answers come from the official rulebook, with the page to check.

Silent Death House: Yoka-Shan Warworld is an expansion for Silent Death: The Next Millennium Deluxe Edition released in 1998 for 2–8 players, 120 minutes per game, and ages 10 and up. It was designed by Donald G. Dennis and its main mechanics are Hexagon Grid.

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About the game

From the back cover: ALL IN A DAY'S WORK Joy and bloodlust coursed through Drascal's body as the Jii seemed to explode an instant before his torpedoes hit. That joy turned to fear as his torps impacted with a fiery sphere of plasma, doing, no damage to the ship within. He opened fire with his Ion Ram and missed. "They have some kind of plaz-screening," he thought, as panic welled up within him. "I can't target through that ..." His thought, ship, and body were shattered as giant shell of plasma erupted out from the enshrouded Jii... Yoka-Shan Warworld presents the history and growth of the most powerful warrior house in Terran space. Yoka-Shan Warworld includes: • 5 Yoka-Shan fighter wings • 9 scenarios with maps • A mercenary campaign with six contracts • A Yoka-Shan time line and history • Yoka-Shan system listing • New Yoka-Shan technology systems: -Plasma Shell Cannons - Plasma Missiles - Plasma Defense System • Four new Space Fighters: -Jii -Iwisa -Iklwa -Kraal • One new Warhound: -Cetshwayo • One refit: -Death Wind YS

Mechanics

Publishers

  • Iron Crown Enterprises

Questions and answers

Silent Death House: Yoka-Shan Warworld supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.