Silver Mine
BGG rank
BGG #18,453
BGG rating
6.1

Silver Mine

1992

Rules assistance for Silver Mine

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30–45 min
  • 7+
  • Complexity 1.4/5

Rules assistant for Silver Mine

What would you like to know?

Answers come from the official rulebook, with the page to check.

Silver Mine is a board game released in 1992 for 2–6 players, 30–45 minutes per game, and ages 7 and up. It was designed by Alex Randolph and its main mechanics are Roll / Spin and Move.

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About the game

Silver Mine is a racing game in which the goal is to NOT cross into the dangerous area of "Mina del Plata" (silver mine). More specifically, the player who is still on the path there once all the others have already arrived banks the victory. On each turn, the closest player to the mine entrance rolls one die, the next closest one two dice, the next three dice, and so on. The laziest player — that is, the one farthest from the entrance — can even roll six dice on a turn, but any player can buy the right to not roll their dice. A game stretches over several rounds, but the payment doubles, then triples as the game progresses.

Categories

Designers

Publishers

  • AMIGO
  • OPEN'N PLAY
  • Oliphante
  • Playte

Questions and answers

Silver Mine supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.