Silverton: New Mexico Expansion
BGG rating
7.8

Expansion for Silverton

Silverton: New Mexico Expansion

1993

Rules assistance for Silverton: New Mexico Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 300 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Silverton: New Mexico Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Silverton: New Mexico Expansion is an expansion for Silverton released in 1993 for 1–6 players, 300 minutes per game, and ages 12 and up. It was designed by Dori Smith and Phillip John Smith and its main mechanics are Pick-up and Deliver.

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About the game

Expansion kit for the original edition of Silverton by Two Wolf. The primary addition is the small paper map adding mines and tracks for New Mexico. Also added are cardboard tokens, especially for Copper, cards to go with the new mines (and a few more disaster cards) and a new price chart. Finally, there are new scenarios to be used with the map addition, including a scenario which uses only the New Mexico map and new optional rules. The substance of this expansion kit was folded into the main package for the second edition of Silverton by Mayfair Games. Expands: Silverton (Two Wolf version only, Mayfair version includes this expansion)

Questions and answers

Silverton: New Mexico Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.