
- BGG rank
- BGG #3,953
- BGG rating
- 6.8
Hokkaido
- 2–5 players
- 30–40 min
- Complexity 2.1/5
- 2018

2024
Rules assistance for Sirens
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sirens is a board game released in 2024 for 1–2 players, 10–20 minutes per game, and ages 10 and up. It was designed by Art Casey and its main mechanics are Hand Management, Pattern Building, and Closed Drafting.
At long last, a lost ship has sailed into your cove! Is your song strong enough to attract the sailors away from it? On the opposite side of the cliff, another siren is surely preparing to fill the evening with notes meant to allure our new guests, as well. Will that song overpower yours, or can you gather more sailors to your side of the cliffs? Sirens is a quick and compact micro drafting game for 1 to 2 players, in which you’ll draft cards over the course of 2 to 3 rounds to construct a song to lure sailors away from the nearby ship. The player who successfully attracts 2 of the 3 sailors with their music will win the game! The game lasts for 2 or 3 rounds. Each round consists of 2 identical phases in which players draft cards, and then build a “song” with the cards that they kept. Each player’s “song score” will be totaled on 4 conditions, and the winning song then takes a facedown card as a sailor. The first player with 2 sailors wins! —description from the publisher
Sirens supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sirens is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sirens for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sirens has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sirens belongs to these categories: Card Game and Mythology. Its main mechanics are Hand Management, Pattern Building, and Closed Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sirens are: Art Casey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sirens as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.