Slaughterball: Bonus Cards
BGG rating
7.0

Expansion for Slaughterball

Slaughterball: Bonus Cards

2015

Rules assistance for Slaughterball: Bonus Cards

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 14+

Rules assistant for Slaughterball: Bonus Cards

What would you like to know?

Answers come from the official rulebook, with the page to check.

Slaughterball: Bonus Cards is an expansion for Slaughterball released in 2015 for 2–4 players, 60 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Coverage.

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About the game

This deck of 60 cards includes:  • 20 coach cards: An optional set of cards that grant each coach a special ability. Draw another card each turn, blind the refs, close the goal doors, nano-medbots, Lost Momentum immunity, and more!  • 10 blank cards: So you can create your own strategy cards.  • 40 collector cards: Showcasing famous Slaughterballers and their achievements.

Questions and answers

Slaughterball: Bonus Cards supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.