Slaughterball: Team Gruesomes Arena – The Lab
BGG rating
8.5

Expansion for Slaughterball

Slaughterball: Team Gruesomes Arena – The Lab

2015

Rules assistance for Slaughterball: Team Gruesomes Arena – The Lab

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 14+

Rules assistant for Slaughterball: Team Gruesomes Arena – The Lab

What would you like to know?

Answers come from the official rulebook, with the page to check.

Slaughterball: Team Gruesomes Arena – The Lab is an expansion for Slaughterball released in 2015 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Erik Kjerland and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

The Lab Arena is in a gothic slaughterdome that broods within the Wallachian Metroplex. Massive generators shoot bolts of electricity above the city as well as through the pits! These random bolts can stun even mighty butchers. The Lab is an arena board for Slaughterball. Special rules: All coaches gain the following ability while playing a game in the Lab: Shock attack: At any time except during an action, any coach can sacrifice an Interrupt card to call down a bolt of electricity on an athlete in an electricity space (indicated by a faint electricity symbol). The wildly arcing electricity in the pit will likely result in many more knockdowns. This will give the slower Gruesomes more chances to chop and foul. Teams in general will have fewer options because more of their players will be knocked down. With few “safe” spaces on the board, teams will clump up, giving the Gruesomes an easier time wading into groups of opponents.

Questions and answers

Slaughterball: Team Gruesomes Arena – The Lab supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.