
- BGG rank
- BGG #3,787
- BGG rating
- 7.3
DreadBall: The Futuristic Sports Game
- 2 players
- 90 min
- Complexity 2.9/5
- 2012

Rules assistance for Slaughterball: Team Katanas Arena – The Dojo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Slaughterball: Team Katanas Arena – The Dojo is an expansion for Slaughterball released in 2015 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Erik Kjerland and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
The Dojo graces the top of the Honshu Tek Arcology Prime in the Tokyo Metrofecture. The arena sports pits that are smaller than league standard, ensuring that the swift Katanas butchers have an even easier time getting to and brutalizing opponents. The Dojo is an arena board for Slaughterball. Special rules: There are no special rules in the Dojo. The reduced size means coaches will have to adjust both their slaughtering and shooting strategies. Notes: Both the Dojo Octagon and Hexagon have one fewer ring of spaces, making the pits smaller. This reduction in size means that athletes are closer together and don’t have as far to run away from rampaging butchers and slashers. This should result in more brutal games.
Slaughterball: Team Katanas Arena – The Dojo supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Slaughterball: Team Katanas Arena – The Dojo is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Slaughterball: Team Katanas Arena – The Dojo for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Slaughterball: Team Katanas Arena – The Dojo belongs to these categories: Miniatures, Science Fiction, and Sports. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Slaughterball: Team Katanas Arena – The Dojo are: Erik Kjerland. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Slaughterball: Team Katanas Arena – The Dojo as an expansion for Slaughterball. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Slaughterball to use it. Check that your edition of Slaughterball is compatible, as some expansions were revised between editions.