Slaughterball: Team Katanas Arena – The Dojo
BGG rating
8.5

Expansion for Slaughterball

Slaughterball: Team Katanas Arena – The Dojo

2015

Rules assistance for Slaughterball: Team Katanas Arena – The Dojo

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 14+

Rules assistant for Slaughterball: Team Katanas Arena – The Dojo

What would you like to know?

Answers come from the official rulebook, with the page to check.

Slaughterball: Team Katanas Arena – The Dojo is an expansion for Slaughterball released in 2015 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Erik Kjerland and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

The Dojo graces the top of the Honshu Tek Arcology Prime in the Tokyo Metrofecture. The arena sports pits that are smaller than league standard, ensuring that the swift Katanas butchers have an even easier time getting to and brutalizing opponents. The Dojo is an arena board for Slaughterball. Special rules: There are no special rules in the Dojo. The reduced size means coaches will have to adjust both their slaughtering and shooting strategies. Notes: Both the Dojo Octagon and Hexagon have one fewer ring of spaces, making the pits smaller. This reduction in size means that athletes are closer together and don’t have as far to run away from rampaging butchers and slashers. This should result in more brutal games.

Questions and answers

Slaughterball: Team Katanas Arena – The Dojo supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.