Slaughterball: Team Swords of Damocles Arena – Olympus
BGG rating
8.5

Expansion for Slaughterball

Slaughterball: Team Swords of Damocles Arena – Olympus

2015

Rules assistance for Slaughterball: Team Swords of Damocles Arena – Olympus

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 14+

Rules assistant for Slaughterball: Team Swords of Damocles Arena – Olympus

What would you like to know?

Answers come from the official rulebook, with the page to check.

Slaughterball: Team Swords of Damocles Arena – Olympus is an expansion for Slaughterball released in 2015 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Erik Kjerland and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

The Octagon and Hexagon of the Olympus Arena in the Elliniki Historiplex are decorated with motifs and architecture of ancient Greece. The Swords of Damocles are rarely defeated in their home pits, thanks to the extra goals. Olympus is an arena board for Slaughterball. Special Rules: Each Olympus pit has double the number of goals, making it easier for all teams to score points. But the razors of the Swords of Damocles are best-positioned to exploit this benefit, and games here are often very high-scoring. All the goals start closed as normal, but since you only have four closed goal tokens, you’ll need to use some other markers (Onslaught tokens perhaps) to indicate that the extra goals are closed.

Questions and answers

Slaughterball: Team Swords of Damocles Arena – Olympus supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.