
- BGG rank
- BGG #3,097
- BGG rating
- 7.4
Smash Up: What Were We Thinking?
- 2–4 players
- 45 min
- Complexity 2.3/5
- 2017

Rules assistance for Smash Up: Teens
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Smash Up: Teens is an expansion for Smash Up released in 2023 for 2–4 players, 30–45 minutes per game, and ages 14 and up. It was designed by Paul Peterson and its main mechanics are Variable Player Powers, Hand Management, and Take That.
Don't you forget about them! The Teens are here to take part in all the radical action from the 80s. Will you put together the perfect Brunch Club to stand up against the dweebies? —description from the publisher
Smash Up: Teens supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Smash Up: Teens is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Smash Up: Teens for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Smash Up: Teens has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Smash Up: Teens belongs to these categories: Card Game, Humor, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Smash Up: Teens are: Paul Peterson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Smash Up: Teens as an expansion for Smash Up. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Smash Up to use it. Check that your edition of Smash Up is compatible, as some expansions were revised between editions.