
- BGG rating
- 9.0
Nevermind The Distraction: Oil & Water Distraction Pack
- 1 player
- 10–20 min

2020
Rules assistance for Nevermind The Distraction
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Nevermind The Distraction is a board game released in 2020 for 1 player, 10–20 minutes per game, and ages 14 and up. It was designed by A.J. Plank and its main mechanics are Push Your Luck, Variable Set-up, and Simulation.
Breathe. Become The Watcher and observe your restless mind to help decide the fate of its wandering thoughts. Maintain your focus and try not to stay too distracted! Nevermind The Distraction is a 10-15 minute abstract solitaire card game based on the principles of mindful meditation. During a game (meditation) session The Mind will cause thoughts to surface, then try to intensify them until they become distracting—causing time to be wasted. The player is tasked with reducing the intensity of these thoughts as much as possible, thus keeping the mind reined in and the consciousness at peace. Each round starts with the Mind Phase, in which a card is drawn to determine which thought in the consciousness The Mind will attempt to intensify that round. In the Watcher Phase, players work to counteract the chaos caused by The Mind—quieting these thoughts until they are finally released. The Watcher’s goal is to release as many thoughts as possible before the timer deck runs out. The resulting Tug of War will feel familiar to anyone who has ever tried to meditate! The objective is to get as many thoughts as possible to their lowest intensity (Released) before the timer deck runs out. A perfect win lets you advance to the next stage of complexity, for a game that grows with you! Nevermind The Distraction is designed to introduce and promote meditation concepts and techniques in a fun, low-pressure way. The game’s short turns and simple actions cultivate the conditions for a flow state, not unlike what occurs during a meditation. The blend of teaching real-world techniques within a Zen-like flow state is intended to help foster the development of a subconscious skill set for use inside your head during an actual meditation session. Calm your mind and learn valuable mental health skills while you play! —description from the publisher
Nevermind The Distraction supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Nevermind The Distraction is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nevermind The Distraction for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nevermind The Distraction has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nevermind The Distraction belongs to these categories: Card Game and Print & Play. Its main mechanics are Push Your Luck, Variable Set-up, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nevermind The Distraction are: A.J. Plank. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nevermind The Distraction as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.