
- BGG rank
- BGG #18,528
- BGG rating
- 7.0
Daimyo's Fall
- 1–5 players
- 45–60 min
- Complexity 4.0/5
- 2018

Rules assistance for So Long, My World: Defier of Fate
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So Long, My World: Defier of Fate is an expansion for So Long, My World released in 2018 for 1–5 players, 30–40 minutes per game, and ages 16 and up. It was designed by Francesco Axis Mundi and Enrica Axis Mundi and its main mechanics are Hand Management, Simultaneous Action Selection, and Open Drafting.
This is a Kickstarter exclusive expansion pack "The only human being who, for reasons unknown, is free from the disruption of identity… While she is destined to die like everyone else, she is still attempting to save her world. Her left eye is covered by a golden mask. It is said that the left eye has a connection to the Eye of the Sun, also known as Mark of Sol" Each turn a new special type of Gestalt card, the Defier of Fate cards, is revealed during the End Phase. These special cards address where the Defier of Fate is moving and what bonuses she will give to the players that will cross her path. Maybe some will decide to keep following her, inspired by her everlasting hope, trying to save a world that can't be saved. The new starting card, This World is Wrong must be taken at the start of the game and allows the players to negate the Defier of Fate effects to other players. Be careful when you choose to meet the Defier of Fate: players before you may want to have a grasp of her knowledge without letting you have the same. However, something will always await for the last player. All the cards in this expansion are focused on either obtaining different outcomes from meeting and following the Defier of Fate, or ignoring her, maybe even opposing her! The Defier of Fate expansion pack is compatible with Solo Mode:- Many cards of the set are signed with an icon: those can be used in solo mode, and following a very few rules all solo games can be played having the Defier of Fate wandering for this dying world. Perhaps she may show the player a truth they didn't already see.
So Long, My World: Defier of Fate supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for So Long, My World: Defier of Fate is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists So Long, My World: Defier of Fate for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
So Long, My World: Defier of Fate belongs to these categories: Card Game, Deduction, and Horror. Its main mechanics are Hand Management, Simultaneous Action Selection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of So Long, My World: Defier of Fate are: Francesco Axis Mundi and Enrica Axis Mundi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists So Long, My World: Defier of Fate as an expansion for So Long, My World. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need So Long, My World to use it. Check that your edition of So Long, My World is compatible, as some expansions were revised between editions.