So Long, My World: Eclipse of My Soul
BGG rating
8.5

Expansion for So Long, My World

So Long, My World: Eclipse of My Soul

2018

Rules assistance for So Long, My World: Eclipse of My Soul

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 30–40 min
  • 16+

Rules assistant for So Long, My World: Eclipse of My Soul

What would you like to know?

Answers come from the official rulebook, with the page to check.

So Long, My World: Eclipse of My Soul is an expansion for So Long, My World released in 2018 for 1–5 players, 30–40 minutes per game, and ages 16 and up. It was designed by Francesco Axis Mundi and Enrica Axis Mundi and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.

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About the game

"Have you... have you ever thought that the word soul is pronunciated like..." Eclipse of my Soul expands the gameplay with Neurosis Cards and Psychosis Cards. Neurosis Cards are drafted at the beginning of each game, giving you a particular power that will distinguish you from the other players. Psychosis Cards will be obtained if players are banking too many feeling tokens, giving them dangerous effects. These cards will become relevant for the Karma Chains as well. Like Remnants of the Moon and Wells of the Sun, Eclipse of My Soul is fully compatible with all game modes.

Questions and answers

So Long, My World: Eclipse of My Soul supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.