
- BGG rank
- BGG #18,528
- BGG rating
- 7.0
Daimyo's Fall
- 1–5 players
- 45–60 min
- Complexity 4.0/5
- 2018

Rules assistance for So Long, My World: Eclipse of My Soul
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
So Long, My World: Eclipse of My Soul is an expansion for So Long, My World released in 2018 for 1–5 players, 30–40 minutes per game, and ages 16 and up. It was designed by Francesco Axis Mundi and Enrica Axis Mundi and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
"Have you... have you ever thought that the word soul is pronunciated like..." Eclipse of my Soul expands the gameplay with Neurosis Cards and Psychosis Cards. Neurosis Cards are drafted at the beginning of each game, giving you a particular power that will distinguish you from the other players. Psychosis Cards will be obtained if players are banking too many feeling tokens, giving them dangerous effects. These cards will become relevant for the Karma Chains as well. Like Remnants of the Moon and Wells of the Sun, Eclipse of My Soul is fully compatible with all game modes.
So Long, My World: Eclipse of My Soul supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for So Long, My World: Eclipse of My Soul is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists So Long, My World: Eclipse of My Soul for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
So Long, My World: Eclipse of My Soul belongs to these categories: Card Game, Deduction, and Horror. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of So Long, My World: Eclipse of My Soul are: Francesco Axis Mundi and Enrica Axis Mundi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists So Long, My World: Eclipse of My Soul as an expansion for So Long, My World. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need So Long, My World to use it. Check that your edition of So Long, My World is compatible, as some expansions were revised between editions.