
- BGG rank
- BGG #22,660
- BGG rating
- 6.1
EXO: Mankind Reborn
- 1–4 players
- 30–150 min
- Complexity 3.0/5
- 2019

2005
Rules assistance for Sombras Sobre Isla Negra
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Sombras Sobre Isla Negra is a board game released in 2005 for 2–4 players, 20 minutes per game, and ages 12 and up. It was designed by Diego de la Torre and Pablo García Gomez and its main mechanics are Variable Player Powers and Hand Management.
"A huge ocean. In the middle of the ocean, Isla Negra. In the middle of Isla Negra, Tree. In Tree, everything" A struggle for the power of the fruit of Tree, a thousand-year-old being whose roots are fed on blood, unleashes a tourney to the death among the strongest. Sombras Sobre Isla Negra is a (non-collectible) card game which simulates a fight between two or more players. The game consists of defeating your adversaries in martial arts combat to obtain the power of the fruit. Each game is contained in a black cube and inside you will find: 110 cards in 4 decks (one for each player) 1 booklet with the history and rules. In each deck of cards there are 4 different formats: + Improvement Cards: They allow you to improve your personage to use more powerful and effective cards. + Tactical Cards: They allow to take more letters from the deck + Attack Cards: They serve to damage the rival. + Defend Cards: They allow to defend you and even to counterattack
Sombras Sobre Isla Negra supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sombras Sobre Isla Negra is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sombras Sobre Isla Negra for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sombras Sobre Isla Negra has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sombras Sobre Isla Negra belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers and Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sombras Sobre Isla Negra are: Diego de la Torre and Pablo García Gomez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sombras Sobre Isla Negra as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.