Sonic the Hedgehog: Crash Course
BGG rank
BGG #20,721
BGG rating
6.1

Sonic the Hedgehog: Crash Course

2018

Rules assistance for Sonic the Hedgehog: Crash Course

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–45 min
  • 8+
  • Complexity 2.1/5

Rules assistant for Sonic the Hedgehog: Crash Course

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sonic the Hedgehog: Crash Course is a board game released in 2018 for 2–4 players, 30–45 minutes per game, and ages 8 and up. It was designed by Sean Dallas McDonald and its main mechanics are Variable Player Powers, Take That, and Tile Placement.

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About the game

Additional Credits BGG doesn't include: 3D Artist: Mark Fitzpatrick Sonic, Tails, Knuckes, and Dr. Ivo “Eggman” Robotnik are on a crash course! Speeding through the classic Green Hill Zone, players in Sonic the Hedgehog: Crash Course race to be the first player to save (or capture) the most Flicky Birds! If you want to take the victory, then you gotta go fast! How to Play RACE forward, and leave your opponents in the dust! COLLECT items, and then heal damage! WIN if you’re the fastest by collecting Flicky Birds! Selling Points Quick to learn, easy to play, challenging to win! Start racing in minutes! Build-as-you-play track! No race is ever the same! Powerful special items! Go faster, set traps, and slow down opponents! Window-box packaging featuring 4 pre-painted plastic miniatures! —description from the publisher

Questions and answers

Sonic the Hedgehog: Crash Course supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.