Space Crusade: Renegade
BGG rating
8.7

Expansion for Space Crusade

Space Crusade: Renegade

1992

Rules assistance for Space Crusade: Renegade

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 10+

Rules assistant for Space Crusade: Renegade

What would you like to know?

Answers come from the official rulebook, with the page to check.

Space Crusade: Renegade is an expansion for Space Crusade released in 1992 for 2–4 players, 120 minutes per game, and ages 10 and up. It was designed by Andrew Kennedy-Skipton and its main mechanics are Scenario / Mission / Campaign Game.

Listen to the story

About the game

Hermiatus, a Magos Biologus of the Adeptus Mechanicus has disappeared while working on an anti-gene that has the potential to immunise humans against infection by Genestealers. It‘s suspected that in the course of his research he accidentally became infected with the Genestealer plasm and fled in terror. Renegade is a five-part campaign for Space Crusade which involves the Space Marine players in a desperate search to locate and capture Hermiatus. Originally published in White Dwarf #145.

Publishers

  • Games Workshop Ltd.

Questions and answers

Space Crusade: Renegade supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.