
- BGG rating
- 7.5
SHASN: AZADI – French Revolution 1789
- 2–5 players
- 90–180 min
- 2025

2025
Rules assistance for SHASN: AZADI
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
SHASN: AZADI is a board game released in 2025 for 2–5 players, 90–180 minutes per game, and ages 14 and up. It was designed by Zain Memon and Abhishek Lamba and its main mechanics are Area Majority / Influence, Events, and Scenario / Mission / Campaign Game.
SHASN: AZADI is a semi-cooperative political strategy board game in which players play as revolutionaries, trying to free their country from the grip of a tyrannical imperial power. If they succeed, only one will emerge as the leader of the new nation. Each player must work with their compatriots to topple the Imperials and gain freedom for their nation — but every time a player takes a turn, the Crown will march forward and the Imperials will take a turn, launching devastating attacks against the revolution. Players can combat the Imperials by resolving Azadi cards. From Jallianwala Bagh to the battle of Yorktown, each Azadi card is a unique event from history that has two sides, presenting players with two divergent paths of resistance. Will players take the path of peace and sit on a hunger strike, or will they take up arms and assassinate their oppressors? Each choice in an Azadi card belongs to a certain Ideologue. Players must choose their path wisely, for their choice will unlock a new zone and a Resistance card belonging to that Ideologue, strengthening that Ideologue for the rest of the game. For every action you complete on an Azadi card, you will gain legacy. Spend your legacy to erect monuments to your sacrifice and earn new powers once your nation gains Azadi. If players resolve the number of Azadi cards required by their difficulty as well as a final Foundation card before time runs out, Azadi will be theirs. Even so, the new sovereign nation will need a leader. Players must compete in the first democratic elections of their country to see who will be declared winner. What will you stand for? And what will freedom cost?
SHASN: AZADI supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SHASN: AZADI is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SHASN: AZADI for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SHASN: AZADI has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SHASN: AZADI belongs to these categories: Territory Building, Political, and Negotiation. Its main mechanics are Area Majority / Influence, Events, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SHASN: AZADI are: Zain Memon and Abhishek Lamba. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SHASN: AZADI as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.