Space Infantry: New Worlds
BGG rating
7.3

Expansion for Space Infantry

Space Infantry: New Worlds

2013

Rules assistance for Space Infantry: New Worlds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 20 min
  • Complexity 2.0/5

Rules assistant for Space Infantry: New Worlds

What would you like to know?

Answers come from the official rulebook, with the page to check.

Space Infantry: New Worlds is an expansion for Space Infantry released in 2013 for 1 player and 20 minutes per game. It was designed by Gottardo Zancani and its main mechanics are Point to Point Movement, Modular Board, and Chit-Pull System.

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About the game

Space Infantry: New Worlds includes new missions, new enemies, and special creatures, all in one, neat zip locked package. Once again gamers can take their squad of Space Infantry into the hives, or experience a pair of new surface missions. Additionally, you’ll battle the deadly Void Spiders or heartless Drones. But you’ll have some brand new equipment to battle them with, including the new Flamer. It’s all here and all ready for your preorder. New Worlds Includes: Two new Hive Missions (H007 and H008) Two new surface Missions: Mission S009 and Mission S010 Two new Enemies: Beastmasters and Cthonians Two Special Enemies: Void Spiders and Drones One new Unit: Flamer One new Campaign Sheet Special rules for Flame and Poison Damage New counters: Flame Damage, Spider Eggs, Individual Enemy Counters, and more.

Questions and answers

Space Infantry: New Worlds supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.