
- BGG rank
- BGG #117
- BGG rating
- 7.7
7 Wonders
- 2–7 players
- 30 min
- Complexity 2.3/5
- 2010

2021
Rules assistance for Space Race
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Space Race is a board game released in 2021 for 2–4 players, 20–30 minutes per game, and ages 10 and up. It was designed by Danial Rashidi and Kristofer Lilja and its main mechanics are Hand Management, Set Collection, and Tile Placement.
Grab your cards and build your ship! Assemble your vessel with a handful of cards, an android-like poker face and extraterrestrial levels of bluff and bravado: then fly that bird back home. Face down a barrage of threats, and try not to end up as a pile of moondust. You’ll need to know when to whip out the blasters, and when to turn tail and flee: because fortune favours the brave, but there’s also no point in grabbing the best bounty if you’re too dead to enjoy it. Space Race is a fast, fun card-drafting game in which 2–4 players upgrade spaceships, collect sets and bid against one another. The player with the most points after three rounds wins. The game consists of 108 cards and is played with three types of cards: Parts you build your ship with, dangers you need to fight or flee from, and cards that damage your ship. First, each player chooses a cockpit and an engine to build their ship, which they will upgrade during the game. There are several ways to score points during the game. For example, you can collect Robot Parts. You receive 2VP for each Robot Part in your ship. Cards of the same type in your ship are stacked. You also receive an additional 3VP for each complete robot that you assemble. Some cards only award points while others have benefits: a Scanner, for example, lets you look at dangers ahead, giving you an advantage. Players begin with six Space cards, and each turn you keep one card and pass along the remaining hand. After all three rounds have been played, players’ scores are calculated. Some cards are worth VP on their own and some cards award extra VP if the card condition is fulfilled. Players also receive negative VP for every Damage card in their ship.
Space Race supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Space Race is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Space Race for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Space Race has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Space Race belongs to these categories: Card Game, Bluffing, and Science Fiction. Its main mechanics are Hand Management, Set Collection, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Space Race are: Danial Rashidi and Kristofer Lilja. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Space Race as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.