Sparkle*Kitty Nights
BGG rank
BGG #14,161
BGG rating
7.2

Sparkle*Kitty Nights

2019

Rules assistance for Sparkle*Kitty Nights

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–8 players
  • 20–30 min
  • 13+
  • Complexity 1.5/5

For 4 players

Rules assistant for Sparkle*Kitty Nights

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sparkle*Kitty Nights is a board game released in 2019 for 4–8 players, 20–30 minutes per game, and ages 13 and up. It was designed by Manny Vega and its main mechanics are Hand Management, Take That, and Cooperative Game.

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About the game

What happens in the tower stays in the tower! Sparkle*Kitty Nights is an perfectly clean card game for the dirtiest minds. Discover wild new spell powers in this innuendo-filled, standalone version of the original game. Sparkle*Kitty Nights adds hidden roles and cooperative play to the game. Time to get ready, it's about to get naughty! Designed to easily mix and match with the original Sparkle*Kitty game and expansion packs, Sparkle*Kitty Nights adds So. Many. Naughty. Word. Spell. Combinations! Knights roam the night, seeking someone to save, but Miss Sparkle*Kitty aims to misbehave. The princesses are gone and now the Knights find themselves locked in the tower! Players are Knights on Team Naughty or Team Nice - or maybe the Dragon! Find your teammates while casting saucy, twisted spells that are as mature as you make 'em to escape your tower. Spells are cast via card play into a spellbook just like the original game. Wild new abilities and sneaky enchantments are now in play as Knights work to free themselves and their teammates. The first team to escape their towers by removing all tower sections win - unless the dragon is in the game and frees themselves and an unsuspecting Knight's last tower card to snatch victory. Tower sections are removed in a variety of ways including: playing the last card from your hand, matching a word in play (out of turn play), and playing special spell cards. Into the crazy mix of silly word spell casting, Sparkle*Kitty Nights adds bluffing and cooperative team play. Players now may choose to remove tower sections from other players they believe are on their team - but were they mislead? Did they just free the Dragon? The dragon is used when there is an odd number of players, but commands special powers, such as being able to expose themselves at any time to become immune to certain effects. —description from the publisher

Questions and answers

Sparkle*Kitty Nights supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.