
- BGG rank
- BGG #9,775
- BGG rating
- 7.7
Heroes of Normandie: The Tactical Card Game
- 2 players
- 30–90 min
- Complexity 2.4/5
- 2019

2011
Rules assistance for Spartacus Imperator
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Spartacus Imperator is a board game released in 2011 for 2 players, 90 minutes per game, and ages 10 and up. It was designed by Patrick Receveur and its main mechanics are Area Movement, Dice Rolling, and Secret Unit Deployment.
Smash your chains and fight for your liberty ! Taking the places of Spartacus (-73 to -71), Tryphon (-104 to -101) or Eunus (-139 to -132), during the three Servile Wars which shook the Roman Empire, defy the Roman Consuls (Crassus, Pompey and others) by liberating slaves, ravaging the countryside and pillaging cities in the heart of Italy. Recruit your armies amongst the enslaved warrior tribes of the Gauls, the Dacians, the Germans, the Syrians and the Thracians. Increase your forces tenfold as swiftly as possible before Rome sends its best legions to re-establish the Pax Romana. Only your genius and your knowledge of war can save you and allow you to found a kingdom of former slaves. But be careful, for Roman strategists are watchful, and are taking the new menace more and more seriously. You must conquer or perish... on the cross ! Imperator: for the Romans the word signified a victorious general, and was an honorific title. The nearest term today is marshal, rather than emperor. Declaring Spartacus to be Imperator was an out and out provocation to Roman military nobility which sought honour above all ! THE GAME PLAY Actions in the game Each season, each chief can do 1 to 4 actions (1 in Winter, 3 in Summer and Autumn, 4 in Spring ...) A player takes an action with a chief, and then the other player takes an action too. - Move - Recruit (only for the Slaves, random units) - Ravage (only for the Slaves) - Play a Stratagem (special real historical action) - Reinforcement - Historical new troops (only for the Roman player) Bounty - it can boost recruitment and reinforcement - you gain it with battle victory and ravage Battle - 4 tactical choices (units in first line can make critical hit but are the first to die) - the best general has rerolls - fire phase - 2 melee phases Siege Battle - 2 tactical choices - the best general have rerolls - city gives reroll - 1 or 2 fires phases - 0 to 2 melee phases Specials - Pirate Fleet attempt to escape - slave counters are hidden (not the number but the unity) - two armies of the same player can't be in the same area (jealousy, Roman glory, not enough food for slaves) - dead units can't be recruited or the player must wait one year - The victory conditions can change each year
Spartacus Imperator supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Spartacus Imperator is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Spartacus Imperator for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Spartacus Imperator has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Spartacus Imperator belongs to these categories: Wargame, Ancient, and Pirates. Its main mechanics are Area Movement, Dice Rolling, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Spartacus Imperator are: Patrick Receveur. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Spartacus Imperator as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.