
- BGG rating
- 7.7
Spearpoint 1943: Village and Defensive Line Map Expansion
- 2 players
- 30 min
- Complexity 2.4/5
- 2012

2010
Rules assistance for Spearpoint 1943
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Spearpoint 1943 is a board game released in 2010 for 2 players, 30 minutes per game, and ages 13 and up. It was designed by Byron Collins and its main mechanics are Hand Management, Dice Rolling, and Simultaneous Action Selection.
Frontline General: Spearpoint 1943 is a new fast-playing card wargame that uses tactical Unit Cards, Command Cards, and Damage Cards to simulate plausible frontline combat at a fast pace. Squad-level infantry and individual tanks, artillery, and aircraft form the Tip of the Spear, or Spearpoint, of the battle. Each 20-30 minute game is one intense card-based combat engagement. Fast-paced two-player World War II squad-level tactical card game with a deck-building element that plays in 30 minutes! Play tense tactical Situation games or Standard games! Unit statistics based on years of research yield historically-plausible results with every battle. Non-CCG deck construction for unlimited replayability. Components: Single sheet of rules (11"x17", two-sided) 9 Situations (Download direct or thru BGG) 50 German Unit Cards 50 US Unit Cards 50 Command Cards 25 Damage Cards 4 Dice Heavy Duty Box Game info page on collinsepicwargames.com: https://collinsepicwargames.com/Spearpoint1943.html Expansion Info: Spearpoint 1943: Eastern Front is the second standalone game in the series and adds all new Russian and German Cards as well as new Command and Damage Cards. Spearpoint 1943: Village and Defensive Line Map Expansion adds terrain, line of sight, movement, and additional situations.
Spearpoint 1943 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Spearpoint 1943 is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Spearpoint 1943 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Spearpoint 1943 has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Spearpoint 1943 belongs to these categories: Card Game, Wargame, and Dice. Its main mechanics are Hand Management, Dice Rolling, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Spearpoint 1943 are: Byron Collins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Spearpoint 1943 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.