
- BGG rank
- BGG #228
- BGG rating
- 7.5
Memoir '44
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2004

Rules assistance for Special Ops Issue #7
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Special Ops Issue #7 is an expansion for Advanced Squad Leader released in 2017 for 2 players. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Special Ops #7 has eight articles, two ASL scenarios, two ASLSK scenarios, and Autumn For Barbarossa, a complete Standard Combat Series (SCS) game. Articles for this issue: FIGHTING THE MYTH - A Preview of “Baptism By Fire” (BCS). By Carl Fung. ANGOLA! - A Shorter Scenario and Some Play Balance Options. By Bruce Monnin. OPERATIONAL COMBAT SERIES - From Good to Great. By Dmitry Klyuykov. BCS SHOCKERS - BCS Concepts That Might Shock A Traditional Player. By Dean Essig. THE FINE POINTS OF PILLBOXES - By Zeb Doyle. FROM EUROPE TO THE PACIFIC - A Preview of ASLSK PTO. By Ken Dunn. SOVIET PLAY IN CASE BLUE (OCS) - And A Little German Strategy, Too. By Chip Saltsman. WHICH SCENARIO SHOULD I PLAY? - Rating OCS Scenarios. By John Bowen. ASL/ASLSK scenarios: ASL SCENARIO O13 - Road to Rome. By Ian Daglish. ASL SCENARIO O14 - Wiking Horde. By Brian Youse. ASLSK SCENARIO S60 - Operation Niwi. By Joe Gochinski. ASLSK SCENARIO S61 - Help Our Troops Out. By Brendan Deller & Sean Deller.
Special Ops Issue #7 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Special Ops Issue #7 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Special Ops Issue #7 as an expansion for Advanced Squad Leader. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Advanced Squad Leader to use it. Check that your edition of Advanced Squad Leader is compatible, as some expansions were revised between editions.