
- BGG rating
- 8.3
Rules assistance for Spellcaster: The Frostgrave Magazine #7
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–8 players
- 60–120 min
- 12+

Rules assistant for Spellcaster: The Frostgrave Magazine #7
What would you like to know?
Answers come from the official rulebook, with the page to check.
Spellcaster: The Frostgrave Magazine #7 is an expansion for Frostgrave released in 2021 for 2–8 players, 60–120 minutes per game, and ages 12 and up. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.
About the game
Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: The Diamonds of Elias Skull, a 3-scenario campaign for Ghost Archipelago. The Maze of Malcor Outtakes, including 1 scenario and 10 weird events. The Floating Hulk, a solo scenario for Ghost Archipelago. The Great Wyrm, a Frostgrave ‘big game’ campaign by Brent Sinclair, 3-scenarios leading to an encounter with a dragon! Rules for a new character, the Archer, in Barbarian Hack. Casting Roll Criticals in Frostgrave for Second Edition. 16 Ulterior Motive Cards for Ghost Archipelago. —description from the publisher
Designers
Publishers
- (Web published)
Questions and answers
Spellcaster: The Frostgrave Magazine #7 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Spellcaster: The Frostgrave Magazine #7 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Spellcaster: The Frostgrave Magazine #7 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Spellcaster: The Frostgrave Magazine #7 belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Spellcaster: The Frostgrave Magazine #7 are: Joseph McCullough. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Spellcaster: The Frostgrave Magazine #7 as an expansion for Frostgrave. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Frostgrave to use it. Check that your edition of Frostgrave is compatible, as some expansions were revised between editions.