Spellfire: Booster Pack, Set 1
BGG rating
7.0

Expansion for Spellfire

Spellfire: Booster Pack, Set 1

1994

Rules assistance for Spellfire: Booster Pack, Set 1

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60–90 min
  • 10+

Rules assistant for Spellfire: Booster Pack, Set 1

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spellfire: Booster Pack, Set 1 is an expansion for Spellfire released in 1994 for 2–8 players, 60–90 minutes per game, and ages 10 and up. It was designed by Timothy B. Brown, Steve Winter, David "Zeb" Cook, and James M. Ward and its main mechanics are Set Collection, Trading, and Open Drafting.

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About the game

June 1994 - These boosters were also released with the first edition double decks. They had 14 cards that could be found with standard decks, plus every pack had one of 25 chase cards. These chase were the first AD&D champions. It also had 6 cards names for people at TSR: Gib Ekim (#4), Gib Evets (#11), Gib Htimsen (#13), Dori the Barbarian (#12), Red Zeb (#19), and Fejyelsae (#7). This tradition would continue for many boosters to follow. This is also where we found the first "instant defeat" champions: Lovely Colleen (#22), and Gloriana (#3). Now, that seems to be all you see in tourney decks. This too continues throughout Spellfire's History.

Questions and answers

Spellfire: Booster Pack, Set 1 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.