Spellfire
BGG rank
BGG #31,188
BGG rating
5.3

Spellfire

1994

Rules assistance for Spellfire

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 90 min
  • 10+
  • Complexity 2.0/5

Rules assistant for Spellfire

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spellfire is a board game released in 1994 for 2–8 players, 90 minutes per game, and ages 10 and up. It was designed by Timothy B. Brown, Steve Winter, David "Zeb" Cook, and James M. Ward and its main mechanics are Set Collection, Trading, and Open Drafting.

Expansions

Similar games

About the game

Microbadge: Spellfire is a CCG put out by TSR, using many of the monsters and personalities from the various Dungeons and Dragons settings (Forgotten Realms, Dark Sun, Ravenloft, Dragonlance, etc). The first player to play 6 realm cards and successfully protect them wins the game. To attack enemy realms and defend their own, players use heroes, monsters, spells, psionic powers, thief abilities, artefacts and magical items.

Questions and answers

Spellfire supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.