Spellfire: Booster Pack, Set 12 – Dungeons
BGG rating
8.8

Expansion for Spellfire

Spellfire: Booster Pack, Set 12 – Dungeons

1997

Rules assistance for Spellfire: Booster Pack, Set 12 – Dungeons

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60–90 min
  • 10+

Rules assistant for Spellfire: Booster Pack, Set 12 – Dungeons

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spellfire: Booster Pack, Set 12 – Dungeons is an expansion for Spellfire released in 1997 for 2–8 players, 60–90 minutes per game, and ages 10 and up. It was designed by Timothy B. Brown, Steve Winter, David "Zeb" Cook, and James M. Ward and its main mechanics are Set Collection, Trading, and Open Drafting.

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About the game

October 1997 - This long awaited set introduced one new card type, the Dungeon. This is a personal rule card that is played before your first turn. However, there were many new concepts that were brought up in this set. We were given Artifacts that could only be attached to Realms, powerful new support cards (especially making Thieves very fearsome), and spells that could only be cast by champions on the correct world. Plus, the chase set of 1-25 were all cards created by fans at the 1996 GenCon Game fair. Overall, a very powerful set. Landmark Cards: Labyrinth of Castle Greyhawk (#6); Pit of the Mind Lord (#11); The Enchanted Land (#15); Song of the Dragonlance (#22); The Azure tower of Onad the Fallen (#24); Border Garrison (#31); Ruins of Iolonia (#32); Skulker (#40); Tyvorg the Frost Giant (#45); Master Illithid (#53); Boiling Oil (#55); Cannon Ball (#60); The Triton Throne (#65); Psionic Disintegrate (#73); Death Field (#81); Con Game (#82); Hijacking (#86); City Shield (#92); What Goes Around Comes Around (#100); Fighting Dirty (c#3); Black Hands Thieves Guild (c#5); Enter Darkness Together (c#10); Necba the Wrathmaker (c#14); Handmine (c#16); Poor Oriental Lord (c#20); and Highmaster Illithos (c#21).

Questions and answers

Spellfire: Booster Pack, Set 12 – Dungeons supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.