Sphinx
BGG rank
BGG #23,177
BGG rating
5.9

Sphinx

1987

Rules assistance for Sphinx

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • 12+
  • Complexity 1.3/5

Rules assistant for Sphinx

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sphinx is a board game released in 1987 for 2 players, 20 minutes per game, and ages 12 and up. It was designed by Edith Grein-Böttcher and Mark Berger and its main mechanics are Point to Point Movement, Secret Unit Deployment, and Modular Board.

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About the game

Players each secretly construct a maze on a hidden grid, and place both an entrance and the location of the treasure. Each player races to find his/her way to the opponent's treasure before their own treasure is stolen. Each turn a player calls out a location on the grid. If that location is a corridor square, the turn continues, if it's a wall, the turn ends, and if it's the treasure, the player wins. Each location guessed must be connected back to the entrance by confirmed corridor squares. Components: 2 screens 4 grids 120 chips (yellow for corridors, brown for walls) This game is similar to Pathfinder/Sniff

Questions and answers

Sphinx supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.