
- BGG rank
- BGG #27,616
- BGG rating
- 5.4
Huff and Puff
- 2–3 players
- 20 min
- Complexity 1.0/5
- 2006

1977
Rules assistance for Spider & Fly
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Spider & Fly is a board game released in 1977 for 2–4 players, 20 minutes per game, and ages 5 and up. Its main mechanics are Roll / Spin and Move and Dice Rolling.
The players have to bring their two "flies" back to safety from the spider out of the spider's web. By rolling a die one of the flies can move outward. After that the spider swings around the game board at a cord in order to throw the flies back into the net. Recommended for ages 5-14.
Spider & Fly supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Spider & Fly is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Spider & Fly for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Spider & Fly has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Spider & Fly belongs to these categories: Animals, Children's Game, and Action / Dexterity. Its main mechanics are Roll / Spin and Move and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Spider & Fly as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.