
- BGG rank
- BGG #13,797
- BGG rating
- 5.9
Monster Mash
- 2–4 players
- 20 min
- Complexity 1.0/5
- 1987

2011
Rules assistance for SpidMonsters
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
SpidMonsters is a board game released in 2011 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Michael Slack and its main mechanics are Pattern Recognition.
SpidMonster is a wonderfully whacky matching game where you have to pay attention to patterns, planets and monsters! The objective is to be the first player to play all of your matching cards faster than everyone else and have no cards left. Can you react quickly enough? Contains 72 cards. The dealer deals all the cards to the players, who keep their stacks face down. The players take the first three cards from their stacks and place them face up in a row in front of them. The dealer puts one card face up in the middle of the table. All the players then try to put down a card that matches the card in the centre as quickly as possible. Matching cards have: the same pattern the same colour planet the same monster
SpidMonsters supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SpidMonsters is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SpidMonsters for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SpidMonsters has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SpidMonsters belongs to these categories: Card Game, Fantasy, and Children's Game. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SpidMonsters are: Michael Slack. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SpidMonsters as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.