
- BGG rank
- BGG #15,080
- BGG rating
- 6.0
Rice Dice
- 1–5 players
- 30–45 min
- Complexity 2.0/5
- 2018

Rules assistance for Spirits of the Rice Paddy: Solo Play Components
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Spirits of the Rice Paddy: Solo Play Components is an expansion for Spirits of the Rice Paddy released in 2015 for 1 player and ages 13 and up. It was designed by Philip duBarry and its main mechanics are Tile Placement, Simultaneous Action Selection, and Enclosure.
Components for solo play consists of a Special 1-Hex Rice Paddy and 9 cards which are used each turn to control the flow of water. Per the campaign: These components won't be available in the retail product - only as part of this Kickstarter and afterwards directly from APE Games at an additional cost.
Spirits of the Rice Paddy: Solo Play Components supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Spirits of the Rice Paddy: Solo Play Components for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Spirits of the Rice Paddy: Solo Play Components has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Spirits of the Rice Paddy: Solo Play Components belongs to these categories: Farming, Expansion for Base-game, and Mythology. Its main mechanics are Tile Placement, Simultaneous Action Selection, and Enclosure. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Spirits of the Rice Paddy: Solo Play Components are: Philip duBarry. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Spirits of the Rice Paddy: Solo Play Components as an expansion for Spirits of the Rice Paddy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Spirits of the Rice Paddy to use it. Check that your edition of Spirits of the Rice Paddy is compatible, as some expansions were revised between editions.