
- BGG rank
- BGG #14,299
- BGG rating
- 7.6
Zoo On
- 1–6 players
- 15–30 min
- Complexity 1.3/5
- 2025

2021
Rules assistance for Squirrel Away
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Squirrel Away is a board game released in 2021 for 2 players, 20 minutes per game, and ages 4 and up. It was designed by Nathan Zweers and its main mechanics are Hand Management and Take That.
Winter turns into spring, the trees grow green, flowers pop up, nature awakes. So do two hungry squirrels. They decide to prepare for winter early this time. Over the course of 3 seasons 2 squirrels play cards to fill their nest. The one with the most food when winter starts wins the game. This dexterity game for kids from age 4 and up combines tactile, strategic and dexterity elements into an engaging, fun experience. During a round (spring, summer or fall) each player takes 4 cards from the deck. Alternating turns the players play the cards and perform actions like: get 3 food from the bag and put them in their nest (a round wooden ring) drop an owl ball on their opponent's nest steal a food from your opponent with the magpie card All food that falls out of the nest lands in the clutter. The clutter can be deducted from the total amount of collected food, depending on the version you are playing. There are 3 versions, that vary from low difficulty to more strategic. —description from the designer
Squirrel Away supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Squirrel Away is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Squirrel Away for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Squirrel Away has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Squirrel Away belongs to these categories: Card Game, Animals, and Children's Game. Its main mechanics are Hand Management and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Squirrel Away are: Nathan Zweers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Squirrel Away as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.