Star Fleet Battles: Module H1 – Megahex
BGG rating
8.1

Star Fleet Battles: Module H1 – Megahex

2007

Rules assistance for Star Fleet Battles: Module H1 – Megahex

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60 min
  • Complexity 1.3/5

Rules assistant for Star Fleet Battles: Module H1 – Megahex

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Fleet Battles: Module H1 – Megahex is a board game expansion released in 2007 for 1–4 players and 60 minutes per game. It was designed by Stephen V. Cole and Steven P. Petrick and its main mechanics are Area Movement, Point to Point Movement, and Grid Movement.

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About the game

Details From product description: This product includes one-inch full-color counters for use with STAR FLEET BATTLES or FEDERATION COMMANDER. You must have a map with 1.25" or larger hexes (such as SFB Module W, or in any of the FEDERATION COMMANDER boxed sets). Expands... The original 'Module H1: Megahex' and 'Module H2: Megahex 2' were products exclusively for Star Fleet Battles, using hand-drawn art for the ship counters. These products have both been combined and replaced with the current 'Module H1: Megahex', published in 2005, and intended for use with both the Star Fleet Battles series and the Federation Commander series|Federation Commander Series Includes: 320 1" counters with CGI art by Ted Geibel

Questions and answers

Star Fleet Battles: Module H1 – Megahex supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.