
- BGG rank
- BGG #4,474
- BGG rating
- 7.6
Star Fleet Battles: Captain's Edition Basic Set
- 1–6 players
- 180 min
- Complexity 4.3/5
- 1990

2007
Rules assistance for Star Fleet Battles: Module H1 – Megahex
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Fleet Battles: Module H1 – Megahex is a board game expansion released in 2007 for 1–4 players and 60 minutes per game. It was designed by Stephen V. Cole and Steven P. Petrick and its main mechanics are Area Movement, Point to Point Movement, and Grid Movement.
Details From product description: This product includes one-inch full-color counters for use with STAR FLEET BATTLES or FEDERATION COMMANDER. You must have a map with 1.25" or larger hexes (such as SFB Module W, or in any of the FEDERATION COMMANDER boxed sets). Expands... The original 'Module H1: Megahex' and 'Module H2: Megahex 2' were products exclusively for Star Fleet Battles, using hand-drawn art for the ship counters. These products have both been combined and replaced with the current 'Module H1: Megahex', published in 2005, and intended for use with both the Star Fleet Battles series and the Federation Commander series|Federation Commander Series Includes: 320 1" counters with CGI art by Ted Geibel
Star Fleet Battles: Module H1 – Megahex supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Fleet Battles: Module H1 – Megahex is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Star Fleet Battles: Module H1 – Megahex has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Fleet Battles: Module H1 – Megahex belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Area Movement, Point to Point Movement, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Fleet Battles: Module H1 – Megahex are: Stephen V. Cole and Steven P. Petrick. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Fleet Battles: Module H1 – Megahex as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.