Star Trek: Away Missions – Captain Kirk: Federation Expansion
BGG rating
7.8

Expansion for Star Trek: Away Missions – Battle of Wolf 359: Core Set

Star Trek: Away Missions – Captain Kirk: Federation Expansion

2024

Rules assistance for Star Trek: Away Missions – Captain Kirk: Federation Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • Complexity 3.0/5

Rules assistant for Star Trek: Away Missions – Captain Kirk: Federation Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek: Away Missions – Captain Kirk: Federation Expansion is an expansion for Star Trek: Away Missions – Battle of Wolf 359: Core Set released in 2024 for 2 players. It was designed by Andrew Haught, Phil Yates, and Mike Haught and its main mechanics are Dice Rolling and Deck Construction.

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About the game

Kirk’s five-year mission is to explore strange new worlds, to seek out new life and new civilizations, and to boldly go where no one has gone before! This expansion is ready to play straight out of the box and comes with pre-designed card decks that make the most of the characters abilities. Alternatively, you can mix cards and mission specialists from other away teams to customise your decks and add even more variety. —description from the publisher

Questions and answers

Star Trek: Away Missions – Captain Kirk: Federation Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.