
- BGG rank
- BGG #3,825
- BGG rating
- 9.0
Star Trek: Captain's Chair – To Boldly Go
- 1–2 players
- 60–120 min
- Complexity 4.2/5
- 2026

Rules assistance for Star Trek: Captain's Chair – Duty and Honor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Trek: Captain's Chair – Duty and Honor is an expansion for Star Trek: Captain's Chair released in 2027 for 1–2 players, 60–120 minutes per game, and ages 14 and up. Its main mechanics are Hand Management, Area Movement, and Solo / Solitaire Game.
In the Star Trek galaxy, duty and honor are the strongest motivations for many who dare to take a seat in the Captain’s Chair. Now you can play as Worf, Gul Dukat, and more in the acclaimed deckbuilding game Star Trek Captain’s Chair as you go head-to-head with your opponent. Take command of your own ships and crew using your chosen captain’s unique, asymmetrical deck. Each captain excels in a different path, reacting to the game situation and your opponent’s strategy in their own way. The lesson of Star Trek has always been that antagonism alone will not win every time. You’ll need diplomacy, exploration, and science to achieve your goals. Feel like flying solo? Challenge the single-player mode to see if you have the skills and strategy to succeed! This is an EXPANSION! It requires Star Trek Captain’s Chair, Star Trek Captain’s Chair – To Boldly Go, or Star Trek Captain's Chair – Resistance is Futile to play. —description from the publisher
Star Trek: Captain's Chair – Duty and Honor supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Trek: Captain's Chair – Duty and Honor is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Trek: Captain's Chair – Duty and Honor for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Trek: Captain's Chair – Duty and Honor belongs to these categories: Card Game, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Hand Management, Area Movement, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Star Trek: Captain's Chair – Duty and Honor as an expansion for Star Trek: Captain's Chair. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Trek: Captain's Chair to use it. Check that your edition of Star Trek: Captain's Chair is compatible, as some expansions were revised between editions.