
- BGG rank
- BGG #7,795
- BGG rating
- 7.0
Evil Dead 2: The Board Game
- 3–6 players
- 60 min
- Complexity 2.2/5
- 2020

2023
Rules assistance for Star Trek: Discovery – Black Alert
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Trek: Discovery – Black Alert is a board game released in 2023 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Dylan Birtolo, Thomas M. Gofton, and Josh Derksen and its main mechanics are Team-Based Game.
The ultimate weapon of the U.S.S. Discovery isn't its phasers or torpedos, but rather its unique propulsion system: the spore drive. Now the Discovery has accidentally slipped into the mirror universe where the previous I.S.S. Discovery has been destroyed. Several members of the I.S.S. Charon would like to capture the Discovery to use it for their own aims. In Star Trek: Discovery – Black Alert, players divide into teams, and each team represents key members of either the U.S.S. Discovery or I.S.S. Charon crew. Players take turns activating locations on their ship, navigating through the network, and attempting to accomplish missions. One crew is trying to return home, while the other wants to capture their ship. Which team will emerge victorious? — description from the publisher In Star Trek: Discovery - Black Alert, the U.S.S. Discovery has slipped into a mirror universe and now they are being pursued by the I.S.S. Charon. This is a team vs. team game where two crews are trying complete missions. The crews will finish these missions by activating locations on their respective ships and navigating their ships across the mirror universe's board. The goal of the U.S.S. Discovery crew is to make it back home safely, and the I.S.S. Charon crew will be seeking to capture the U.S.S. Discovery so they can use the ship's spore drive for their own purposes. — description from the publisher
Star Trek: Discovery – Black Alert supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Trek: Discovery – Black Alert is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Trek: Discovery – Black Alert for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Trek: Discovery – Black Alert has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Trek: Discovery – Black Alert belongs to these categories: Movies / TV / Radio theme and Science Fiction. Its main mechanics are Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Trek: Discovery – Black Alert are: Dylan Birtolo, Thomas M. Gofton, and Josh Derksen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Trek: Discovery – Black Alert as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.