Star Wars: Armada – Imperial Light Carrier Expansion Pack
BGG rating
8.2

Expansion for Star Wars: Armada

Star Wars: Armada – Imperial Light Carrier Expansion Pack

2017

Rules assistance for Star Wars: Armada – Imperial Light Carrier Expansion Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 14+
  • Complexity 4.0/5

Rules assistant for Star Wars: Armada – Imperial Light Carrier Expansion Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Wars: Armada – Imperial Light Carrier Expansion Pack is an expansion for Star Wars: Armada released in 2017 for 2 players, 120 minutes per game, and ages 14 and up. It was designed by Alex Davy and Sam Stewart and its main mechanics are Variable Player Powers, Dice Rolling, and Action Queue.

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About the game

Description from the publisher: The Imperial Light Carrier Expansion Pack introduces one pre-painted Quasar Fire-class cruiser-carrier miniature to your games of Star Wars: Armada. A mobile starfighter base frequently used as a garrison vessel, the Imperial light carrier bristles with laser turrets that allow it to defend itself while its fighter craft are away on crucial missions. It comes supported by two ship cards and a total of ten upgrades, including a dual-slotted Weapons Team / Offensive Retrofit upgrade that allows you to disrupt your opponent’s ships with the game’s first boarding action!

Questions and answers

Star Wars: Armada – Imperial Light Carrier Expansion Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.