Star Wars: Armada – Interdictor Expansion Pack
BGG rating
8.2

Expansion for Star Wars: Armada

Star Wars: Armada – Interdictor Expansion Pack

2016

Rules assistance for Star Wars: Armada – Interdictor Expansion Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 14+
  • Complexity 4.0/5

Rules assistant for Star Wars: Armada – Interdictor Expansion Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Wars: Armada – Interdictor Expansion Pack is an expansion for Star Wars: Armada released in 2016 for 2 players, 120 minutes per game, and ages 14 and up. It was designed by Michael Gernes, Alex Davy, and Sam Stewart and its main mechanics are Dice Rolling and Action Queue.

Similar games

About the game

From the publisher: The Interdictor cruiser was designed a major part of the Empire's response to the elusive Rebel threat. Its gravity-well projectors are capable of wrenching enemy ships out from hyperspace, and its deployment along one of the galaxy’s hyperspace lanes can spell doom for unsuspecting Rebel captains. The Interdictor Expansion Pack introduces the Interdictor miniature as a medium-base Imperial ship, as well as two ship cards, and fourteen upgrades, including the new Experimental Retrofit upgrades, gravity well projectors and grav shift reroutes.

Questions and answers

Star Wars: Armada – Interdictor Expansion Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.