Star Wars: Jedi Knights CCG
BGG rank
BGG #30,830
BGG rating
4.8

Star Wars: Jedi Knights CCG

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Rules assistance for Star Wars: Jedi Knights CCG

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 20 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Star Wars: Jedi Knights CCG

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Wars: Jedi Knights CCG is a board game released in 2001 for 2–4 players, 20 minutes per game, and ages 12 and up. It was designed by Chuck Kallenbach and Tom Lischke and its main mechanics are Role Playing.

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About the game

Each player must first construct decks using cards of their choosing. One player represents the ALLIANCE and the other is the EMPIRE. Each game of Jedi Knights writes its own Star Wars story. Battles rage across the galaxy as players clash in space with orbiting starships and on planets in character-to-character firefights. Player who wins control of three planets controls the universe and wins the game. If an opponent steals away one or two planets the game enters a final conflict stage, which uses the resources won from the first three planets combined with their remaining cards. Both sides must battle until only one player remains on the fourth and final planet. That player is the winner.

Editions

  • Star Wars: Jedi Knights CCGenDecipher2001

Questions and answers

Star Wars: Jedi Knights CCG supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.