
- BGG rank
- BGG #3,448
- BGG rating
- 7.0
Star Wars: Destiny – Two-Player Game
- 2 players
- 30 min
- Complexity 2.4/5
- 2017

Expansion for Star Wars: Shatterpoint
2024
Rules assistance for Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack is an expansion for Star Wars: Shatterpoint released in 2024 for 2 players, 90 minutes per game, and ages 14 and up.
More terrifying than any Star Destroyer are the cunning skills of the Empire’s greatest strategic minds! Among many prestigious figures leading the Imperial Navy, one holds a special place: Grand Admiral Thrawn. Any superficial differences between Thrawn, a male Chiss, and his human peers is overshadowed by his extreme cunning combined with his dogged focus on defeating Rebel forces threatening the Empire. Aiding Thrawn are the skilled and capable agents of the Imperial Security Bureau. This secret task force operates in the shadows investigating suspected Rebel activity across the galaxy before moving to quash them. Among their numbers is Alexsandr Kallus, who applies his abilities as a strategist and warrior to hunting rebels across the galaxy… Fan favorite villain Grand Admiral Thrawn is not accepting surrenders, but he is bringing his squad to Star Wars: Shatterpoint. Agent Kallus is the featured Secondary Unit and two ISB agents serve as Supporting Units for this Squad pack. —description from the publisher
Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack belongs to these categories: Movies / TV / Radio theme, Science Fiction, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack and want something comparable for your next game night.
The catalogue lists Star Wars: Shatterpoint – Not Accepting Surrenders Squad Pack as an expansion for Star Wars: Shatterpoint. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Wars: Shatterpoint to use it. Check that your edition of Star Wars: Shatterpoint is compatible, as some expansions were revised between editions.